This commit is contained in:
Henrik Bygren 2023-03-27 14:29:52 +02:00
commit fcf4a69ca1
41 changed files with 18247 additions and 0 deletions

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.DS_Store
db/*
!db/.gitkeep
!nginx
nginx/*
!nginx/nginx.conf
!php
php/*
!php/php.ini
sveltekit/node_modules
sveltekit/build/
sveltekit/.svelte-kit/
sveltekit/package/
.env
.env.*
!.env.example

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# Docker-compose LEMP
## Inkluderar
- nginx
- SvelteKit -> localhost
- php -> /api/
- mariadb -> mariadb
- phpmyadmin -> localhost:8080
- composer
## HowTo
### SvelteKit
SvelteKit-projekt skapas i katalogen **sveltekit**
```console
cd sveltekit
npm create svelte@latest .
npm i
```
### API med php
Backend skrivet i php skall ligga i
/www/public/api
### Starta servern (containern) med
docker-compose up -d
### Stoppa servern (containern) med
docker-compose down
### Logga SvelteKit till terminalen
Tyvärr loggas inte fel från Sveltekit till terminlalen.
Öppna en ny terminal och skriv:
````console
docker logs -f <Namnet node-containern>
````
### Serverns url
localhost
### phpmyadmin
localhost:8080
### Anslut till MariaDB med php
````php
<?php
// Definierar konstanter med användarinformation.
define ('DB_USER', 'userName'); // Användare i MariaDB
define ('DB_PASSWORD', '12345');
define ('DB_HOST', 'mariadb');
define ('DB_NAME', 'dbName'); // Databasen som anslutning skall ske till
// Skapar en anslutning till MariaDB och databasen dbName
$dsn = 'mysql:host=' . DB_HOST . ';dbname=' . DB_NAME . ';charset=utf8';
$db = new PDO($dsn, DB_USER, DB_PASSWORD);
?> // Ej nödvändigt att avslut "ren" php med ?>
````
### ToDo
Stöd för https, TLS (ssl).

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# Copyright © 2020 Joel Paulsson, Noah Jarvis
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
# MariaDB database server configuration file.
#
# You can copy this file to one of:
# - "/etc/mysql/my.cnf" to set global options,
# - "~/.my.cnf" to set user-specific options.
#
# One can use all long options that the program supports.
# Run program with --help to get a list of available options and with
# --print-defaults to see which it w ould actually understand and use.
#
# For explanations see
# http://dev.mysql.com/doc/mysql/en/server-system-variables.html
# This will be passed to all mysql clients
# It has been reported that passwords should be enclosed with ticks/quotes
# escpecially if they contain "#" chars...
# Remember to edit /etc/mysql/debian.cnf when changing the socket location.
[client]
port = 3306
socket = /var/run/mysqld/mysqld.sock
default-character-set = utf8mb4
# Here is entries for some specific programs
# The following values assume you have at least 32M ram
# This was formally known as [safe_mysqld]. Both versions are currently parsed.
[mysqld_safe]
socket = /var/run/mysqld/mysqld.sock
nice = 0
[mysqld]
character-set-client-handshake = FALSE
character-set-server = utf8mb4
collation-server = utf8mb4_unicode_ci
#
# * Basic Settings
#
#user = mysql
pid-file = /var/run/mysqld/mysqld.pid
socket = /var/run/mysqld/mysqld.sock
port = 3306
basedir = /usr
datadir = /var/lib/mysql
tmpdir = /tmp
lc_messages_dir = /usr/share/mysql
lc_messages = en_US
skip-external-locking
#
# Instead of skip-networking the default is now to listen only on
# localhost which is more compatible and is not less secure.
#bind-address = 172.17.0.1
#
# * Fine Tuning
#
max_connections = 100
connect_timeout = 5
wait_timeout = 600
max_allowed_packet = 16M
thread_cache_size = 128
sort_buffer_size = 4M
bulk_insert_buffer_size = 16M
tmp_table_size = 32M
max_heap_table_size = 32M
#
# * MyISAM
#
# This replaces the startup script and checks MyISAM tables if needed
# the first time they are touched. On error, make copy and try a repair.
myisam_recover_options = BACKUP
key_buffer_size = 128M
#open-files-limit = 2000
table_open_cache = 400
myisam_sort_buffer_size = 512M
concurrent_insert = 2
read_buffer_size = 2M
read_rnd_buffer_size = 1M
#
# * Query Cache Configuration
#
# Cache only tiny result sets, so we can fit more in the query cache.
query_cache_limit = 128K
query_cache_size = 64M
# for more write intensive setups, set to DEMAND or OFF
#query_cache_type = DEMAND
#
# * Logging and Replication
#
# Both location gets rotated by the cronjob.
# Be aware that this log type is a performance killer.
# As of 5.1 you can enable the log at runtime!
#general_log_file = /var/log/mysql/mysql.log
#general_log = 1
#
# Error logging goes to syslog due to /etc/mysql/conf.d/mysqld_safe_syslog.cnf.
#
# we do want to know about network errors and such
#log_warnings = 2
#
# Enable the slow query log to see queries with especially long duration
#slow_query_log[={0|1}]
slow_query_log_file = /var/log/mysql/mariadb-slow.log
long_query_time = 10
#log_slow_rate_limit = 1000
#log_slow_verbosity = query_plan
#log-queries-not-using-indexes
#log_slow_admin_statements
#
# The following can be used as easy to replay backup logs or for replication.
# note: if you are setting up a replication slave, see README.Debian about
# other settings you may need to change.
#server-id = 1
#report_host = master1
#auto_increment_increment = 2
#auto_increment_offset = 1
#log_bin = /var/log/mysql/mariadb-bin
#log_bin_index = /var/log/mysql/mariadb-bin.index
# not fab for performance, but safer
#sync_binlog = 1
expire_logs_days = 10
max_binlog_size = 100M
# slaves
#relay_log = /var/log/mysql/relay-bin
#relay_log_index = /var/log/mysql/relay-bin.index
#relay_log_info_file = /var/log/mysql/relay-bin.info
#log_slave_updates
#read_only
#
# If applications support it, this stricter sql_mode prevents some
# mistakes like inserting invalid dates etc.
#sql_mode = NO_ENGINE_SUBSTITUTION,TRADITIONAL
#
# * InnoDB
#
# InnoDB is enabled by default with a 10MB datafile in /var/lib/mysql/.
# Read the manual for more InnoDB related options. There are many!
default_storage_engine = InnoDB
innodb_buffer_pool_size = 256M
innodb_log_buffer_size = 8M
innodb_file_per_table = 1
innodb_open_files = 400
innodb_io_capacity = 400
innodb_flush_method = O_DIRECT
#
# * Security Features
#
# Read the manual, too, if you want chroot!
# chroot = /var/lib/mysql/
#
# For generating SSL certificates I recommend the OpenSSL GUI "tinyca".
#
# ssl-ca=/etc/mysql/cacert.pem
# ssl-cert=/etc/mysql/server-cert.pem
# ssl-key=/etc/mysql/server-key.pem
#
# * Galera-related settings
#
[galera]
# Mandatory settings
#wsrep_on=ON
#wsrep_provider=
#wsrep_cluster_address=
#binlog_format=row
#default_storage_engine=InnoDB
#innodb_autoinc_lock_mode=2
#
# Allow server to accept connections on all interfaces.
#
#bind-address=0.0.0.0
#
# Optional setting
#wsrep_slave_threads=1
#innodb_flush_log_at_trx_commit=0
[mysqldump]
quick
quote-names
max_allowed_packet = 16M
[mysql]
default-character-set = utf8mb4
no-auto-rehash # faster start of mysql but no tab completion
[isamchk]
key_buffer = 16M
#
# * IMPORTANT: Additional settings that can override those from this file!
# The files must end with '.cnf', otherwise they'll be ignored.
#
!includedir /etc/mysql/conf.d/

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events {}
http {
server {
server_name egytalk.se;
listen 80;
root /var/www/public;
index index.php index.html index.htm;
include /etc/nginx/mime.types;
default_type application/octet-stream;
location / {
proxy_pass http://node;
proxy_set_header X-Real-IP $remote_addr;
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
proxy_set_header X-NginX-Proxy true;
proxy_set_header X-Forwarded-Proto $scheme;
proxy_redirect off;
proxy_http_version 1.1;
proxy_set_header Host $host;
proxy_set_header Upgrade $http_upgrade;
proxy_set_header Connection "upgrade";
}
location /api {
try_files $uri $uri/ /index.php?$query_string;
}
location ~ \.php$ {
try_files $uri = 404;
fastcgi_split_path_info ^(.+\.php)(/.+)$;
fastcgi_pass php:9000;
fastcgi_index index.php;
include fastcgi_params;
fastcgi_param REQUEST_URI $request_uri;
fastcgi_param SCRIPT_FILENAME $document_root$fastcgi_script_name;
fastcgi_param PATH_INFO $fastcgi_path_info;
}
error_log /var/log/nginx/error.log;
access_log /var/log/nginx/access.log;
}
server {
server_name api.egytalk.se;
listen 80;
root /var/www/public;
index index.php index.html index.htm;
include /etc/nginx/mime.types;
default_type application/octet-stream;
# PHP-FPM
location ~ \.php$ {
try_files $uri = 404;
fastcgi_split_path_info ^(.+\.php)(/.+)$;
fastcgi_pass php:9000;
fastcgi_index index.php;
include fastcgi_params;
fastcgi_param REQUEST_URI $request_uri;
fastcgi_param SCRIPT_FILENAME $document_root$fastcgi_script_name;
fastcgi_param PATH_INFO $fastcgi_path_info;
}
error_log /var/log/nginx/error.log;
}
}

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# För att behålla katalog

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networks:
network:
driver: bridge
ipam:
config:
- subnet: 10.5.0.0/16
gateway: 10.5.0.1
services:
nginx:
image: nginx:latest
container_name: nginx
hostname: egytalk.se
restart: always
ports:
- 80:80
volumes:
- ./www/public:/var/www/public
- ./config/nginx/nginx.conf:/etc/nginx/nginx.conf
- ./config/ssl:/etc/ssl
extra_hosts:
- "api.egytalk.se: 127.0.0.1"
- "egyweb.se: 127.0.0.1"
networks:
network:
ipv4_address: 10.5.0.5
mariadb:
image: mariadb:latest
container_name: mariadb
restart: always
ports:
- 3306:3306
volumes:
- ./db:/var/lib/mysql
- ./config/mysql/my.cnf:/etc/mysql/my.cnf
environment:
- MYSQL_ROOT_PASSWORD=12345
- MYSQL_DATABASE=db
- MYSQL_USER=pma
- MYSQL_PASSWORD=12345
networks:
network:
ipv4_address: 10.5.0.4
php:
build: ./docker/php
container_name: php
working_dir: /var/www
volumes:
- ./www:/var/www/
- ./config/php/php.ini:/usr/local/etc/php/php.ini
networks:
network:
ipv4_address: 10.5.0.3
node:
image: node:latest
container_name: node
working_dir: /sveltekit
command: "npm run dev -- --host 0.0.0.0 --port 80"
volumes:
- ./sveltekit:/sveltekit
networks:
network:
ipv4_address: 10.5.0.2
extra_hosts:
- "api.egytalk.se: 10.5.0.5"
- "egytalk.se: 127.0.0.1"
expose:
- 80

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FROM php:fpm
WORKDIR /var/www
RUN apt-get --allow-releaseinfo-change update && apt-get upgrade -y \
&& apt-get install -y \
g++ \
libbz2-dev \
libc-client-dev \
libcurl4-gnutls-dev \
libedit-dev \
libfreetype6-dev \
libicu-dev \
libjpeg62-turbo-dev \
libkrb5-dev \
libmcrypt-dev \
libpng-dev \
libsqlite3-dev \
libzip-dev \
wget \
unzip \
zlib1g-dev \
&& docker-php-ext-install -j$(nproc) \
mysqli \
pdo_mysql \
sockets \
&& docker-php-ext-configure gd --with-freetype --with-jpeg \
&& docker-php-ext-install -j$(nproc) gd \
&& docker-php-ext-configure zip \
&& docker-php-ext-install zip \
&& docker-php-source delete \
&& apt-get remove -y g++ wget \
&& apt-get autoremove --purge -y && apt-get autoclean -y && apt-get clean -y \
&& rm -rf /var/lib/apt/lists/* \
&& rm -rf /tmp/* /var/tmp/*
# Add user
RUN groupadd -g 1000 www
RUN useradd -u 1000 -ms /bin/bash -g www www
# Copy existing application directory contents
COPY ./ /var/www
# Copy existing application directory permissions
COPY --chown=www:www ./ /var/www
# Change current user to www
USER www

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.DS_Store
node_modules
/build
/.svelte-kit
/package
.env
.env.*
!.env.example
.vercel
.output
vite.config.js.timestamp-*
vite.config.ts.timestamp-*

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engine-strict=true

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# create-svelte
Everything you need to build a Svelte project, powered by [`create-svelte`](https://github.com/sveltejs/kit/tree/master/packages/create-svelte).
## Creating a project
If you're seeing this, you've probably already done this step. Congrats!
```bash
# create a new project in the current directory
npm create svelte@latest
# create a new project in my-app
npm create svelte@latest my-app
```
## Developing
Once you've created a project and installed dependencies with `npm install` (or `pnpm install` or `yarn`), start a development server:
```bash
npm run dev
# or start the server and open the app in a new browser tab
npm run dev -- --open
```
## Building
To create a production version of your app:
```bash
npm run build
```
You can preview the production build with `npm run preview`.
> To deploy your app, you may need to install an [adapter](https://kit.svelte.dev/docs/adapters) for your target environment.

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{
"name": "sveltekit",
"version": "0.0.1",
"scripts": {
"dev": "vite dev",
"build": "vite build",
"preview": "vite preview"
},
"devDependencies": {
"@fontsource/fira-mono": "^4.5.10",
"@neoconfetti/svelte": "^1.0.0",
"@sveltejs/adapter-auto": "^2.0.0",
"@sveltejs/kit": "^1.5.0",
"svelte": "^3.54.0",
"vite": "^4.0.0"
},
"type": "module"
}

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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8" />
<link rel="icon" href="%sveltekit.assets%/favicon.png" />
<meta name="viewport" content="width=device-width" />
%sveltekit.head%
</head>
<body data-sveltekit-preload-data="hover">
<div style="display: contents">%sveltekit.body%</div>
</body>
</html>

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<svg xmlns="http://www.w3.org/2000/svg" viewBox="-3 -3 30 30">
<path
fill-rule="evenodd"
clip-rule="evenodd"
d="M12 2C6.47715 2 2 6.47715 2 12C2 17.5229 6.47715 22 12 22C17.5229 22 22 17.5229 22 12C22 6.47715 17.5229 2 12 2ZM0 12C0 5.3726 5.3726 0 12 0C18.6274 0 24 5.3726 24 12C24 18.6274 18.6274 24 12 24C5.3726 24 0 18.6274 0 12Z"
fill="rgba(0,0,0,0.7)"
stroke="none"
/>
<path
fill-rule="evenodd"
clip-rule="evenodd"
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stroke="none"
/>
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<script>
import Header from './Header.svelte';
import './styles.css';
</script>
<div class="app">
<Header />
<main>
<slot />
</main>
<footer>
<p>visit <a href="https://kit.svelte.dev">kit.svelte.dev</a> to learn SvelteKit</p>
</footer>
</div>
<style>
.app {
display: flex;
flex-direction: column;
min-height: 100vh;
}
main {
flex: 1;
display: flex;
flex-direction: column;
padding: 1rem;
width: 100%;
max-width: 64rem;
margin: 0 auto;
box-sizing: border-box;
}
footer {
display: flex;
flex-direction: column;
justify-content: center;
align-items: center;
padding: 12px;
}
footer a {
font-weight: bold;
}
@media (min-width: 480px) {
footer {
padding: 12px 0;
}
}
</style>

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// since there's no dynamic data here, we can prerender
// it so that it gets served as a static asset in production
export const prerender = true;

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<script>
import Counter from './Counter.svelte';
import welcome from '$lib/images/svelte-welcome.webp';
import welcome_fallback from '$lib/images/svelte-welcome.png';
</script>
<svelte:head>
<title>Home</title>
<meta name="description" content="Svelte demo app" />
</svelte:head>
<section>
<h1>
<span class="welcome">
<picture>
<source srcset={welcome} type="image/webp" />
<img src={welcome_fallback} alt="Welcome" />
</picture>
</span>
to your new<br />SvelteKit app
</h1>
<h2>
try editing <strong>src/routes/+page.svelte</strong>
</h2>
<Counter />
</section>
<style>
section {
display: flex;
flex-direction: column;
justify-content: center;
align-items: center;
flex: 0.6;
}
h1 {
width: 100%;
}
.welcome {
display: block;
position: relative;
width: 100%;
height: 0;
padding: 0 0 calc(100% * 495 / 2048) 0;
}
.welcome img {
position: absolute;
width: 100%;
height: 100%;
top: 0;
display: block;
}
</style>

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<script>
import { spring } from 'svelte/motion';
let count = 0;
const displayed_count = spring();
$: displayed_count.set(count);
$: offset = modulo($displayed_count, 1);
function modulo(n, m) {
// handle negative numbers
return ((n % m) + m) % m;
}
</script>
<div class="counter">
<button on:click={() => (count -= 1)} aria-label="Decrease the counter by one">
<svg aria-hidden="true" viewBox="0 0 1 1">
<path d="M0,0.5 L1,0.5" />
</svg>
</button>
<div class="counter-viewport">
<div class="counter-digits" style="transform: translate(0, {100 * offset}%)">
<strong class="hidden" aria-hidden="true">{Math.floor($displayed_count + 1)}</strong>
<strong>{Math.floor($displayed_count)}</strong>
</div>
</div>
<button on:click={() => (count += 1)} aria-label="Increase the counter by one">
<svg aria-hidden="true" viewBox="0 0 1 1">
<path d="M0,0.5 L1,0.5 M0.5,0 L0.5,1" />
</svg>
</button>
</div>
<style>
.counter {
display: flex;
border-top: 1px solid rgba(0, 0, 0, 0.1);
border-bottom: 1px solid rgba(0, 0, 0, 0.1);
margin: 1rem 0;
}
.counter button {
width: 2em;
padding: 0;
display: flex;
align-items: center;
justify-content: center;
border: 0;
background-color: transparent;
touch-action: manipulation;
font-size: 2rem;
}
.counter button:hover {
background-color: var(--color-bg-1);
}
svg {
width: 25%;
height: 25%;
}
path {
vector-effect: non-scaling-stroke;
stroke-width: 2px;
stroke: #444;
}
.counter-viewport {
width: 8em;
height: 4em;
overflow: hidden;
text-align: center;
position: relative;
}
.counter-viewport strong {
position: absolute;
display: flex;
width: 100%;
height: 100%;
font-weight: 400;
color: var(--color-theme-1);
font-size: 4rem;
align-items: center;
justify-content: center;
}
.counter-digits {
position: absolute;
width: 100%;
height: 100%;
}
.hidden {
top: -100%;
user-select: none;
}
</style>

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<script>
import { page } from '$app/stores';
import logo from '$lib/images/svelte-logo.svg';
import github from '$lib/images/github.svg';
</script>
<header>
<div class="corner">
<a href="https://kit.svelte.dev">
<img src={logo} alt="SvelteKit" />
</a>
</div>
<nav>
<svg viewBox="0 0 2 3" aria-hidden="true">
<path d="M0,0 L1,2 C1.5,3 1.5,3 2,3 L2,0 Z" />
</svg>
<ul>
<li aria-current={$page.url.pathname === '/' ? 'page' : undefined}>
<a href="/">Home</a>
</li>
<li aria-current={$page.url.pathname === '/about' ? 'page' : undefined}>
<a href="/about">About</a>
</li>
<li aria-current={$page.url.pathname.startsWith('/sverdle') ? 'page' : undefined}>
<a href="/sverdle">Sverdle</a>
</li>
</ul>
<svg viewBox="0 0 2 3" aria-hidden="true">
<path d="M0,0 L0,3 C0.5,3 0.5,3 1,2 L2,0 Z" />
</svg>
</nav>
<div class="corner">
<a href="https://github.com/sveltejs/kit">
<img src={github} alt="GitHub" />
</a>
</div>
</header>
<style>
header {
display: flex;
justify-content: space-between;
}
.corner {
width: 3em;
height: 3em;
}
.corner a {
display: flex;
align-items: center;
justify-content: center;
width: 100%;
height: 100%;
}
.corner img {
width: 2em;
height: 2em;
object-fit: contain;
}
nav {
display: flex;
justify-content: center;
--background: rgba(255, 255, 255, 0.7);
}
svg {
width: 2em;
height: 3em;
display: block;
}
path {
fill: var(--background);
}
ul {
position: relative;
padding: 0;
margin: 0;
height: 3em;
display: flex;
justify-content: center;
align-items: center;
list-style: none;
background: var(--background);
background-size: contain;
}
li {
position: relative;
height: 100%;
}
li[aria-current='page']::before {
--size: 6px;
content: '';
width: 0;
height: 0;
position: absolute;
top: 0;
left: calc(50% - var(--size));
border: var(--size) solid transparent;
border-top: var(--size) solid var(--color-theme-1);
}
nav a {
display: flex;
height: 100%;
align-items: center;
padding: 0 0.5rem;
color: var(--color-text);
font-weight: 700;
font-size: 0.8rem;
text-transform: uppercase;
letter-spacing: 0.1em;
text-decoration: none;
transition: color 0.2s linear;
}
a:hover {
color: var(--color-theme-1);
}
</style>

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import { dev } from '$app/environment';
// we don't need any JS on this page, though we'll load
// it in dev so that we get hot module replacement
export const csr = dev;
// since there's no dynamic data here, we can prerender
// it so that it gets served as a static asset in production
export const prerender = true;

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<svelte:head>
<title>About</title>
<meta name="description" content="About this app" />
</svelte:head>
<div class="text-column">
<h1>About this app</h1>
<p>
This is a <a href="https://kit.svelte.dev">SvelteKit</a> app. You can make your own by typing the
following into your command line and following the prompts:
</p>
<pre>npm create svelte@latest</pre>
<p>
The page you're looking at is purely static HTML, with no client-side interactivity needed.
Because of that, we don't need to load any JavaScript. Try viewing the page's source, or opening
the devtools network panel and reloading.
</p>
<p>
The <a href="/sverdle">Sverdle</a> page illustrates SvelteKit's data loading and form handling. Try
using it with JavaScript disabled!
</p>
</div>

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export async function load({ cookies, fetch }) {
cookies.set("Sveltform", "testar");
const response = await fetch("http://api.egytalk.se/api/get.php", {
credentials: "include"
});
const result = await response.json();
//let c = response.cookies.get("PHPSESSID");
console.log(response);
//result['cookie'] = c
return result;
}
export const actions = {
default: async ({ request, cookies }) => {
const data = await request.formData();
let name = data.get("txt");
cookies.set('test', "Kalle");
return { success: true, name }
}
}

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<script>
import { enhance } from '$app/forms';
import { loop_guard } from 'svelte/internal';
export let form;
export let data;
async function get(){
//const response = await fetch("api/get.php");
//return await response.json();
}
</script>
{#await get() then info}
<p>mobil: {info?.phone}</p>
{/await}
<p>{form?.success}</p>
<p>{form?.name}</p>
<p>load(): {data?.phone}, cookie: {data?.cookie}</p>
<form
method="POST"
>
<input type="text" name="txt">
<button>Klick</button>
</form>

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@import '@fontsource/fira-mono';
:root {
--font-body: Arial, -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, Oxygen, Ubuntu,
Cantarell, 'Open Sans', 'Helvetica Neue', sans-serif;
--font-mono: 'Fira Mono', monospace;
--color-bg-0: rgb(202, 216, 228);
--color-bg-1: hsl(209, 36%, 86%);
--color-bg-2: hsl(224, 44%, 95%);
--color-theme-1: #ff3e00;
--color-theme-2: #4075a6;
--color-text: rgba(0, 0, 0, 0.7);
--column-width: 42rem;
--column-margin-top: 4rem;
font-family: var(--font-body);
color: var(--color-text);
}
body {
min-height: 100vh;
margin: 0;
background-attachment: fixed;
background-color: var(--color-bg-1);
background-size: 100vw 100vh;
background-image: radial-gradient(
50% 50% at 50% 50%,
rgba(255, 255, 255, 0.75) 0%,
rgba(255, 255, 255, 0) 100%
),
linear-gradient(180deg, var(--color-bg-0) 0%, var(--color-bg-1) 15%, var(--color-bg-2) 50%);
}
h1,
h2,
p {
font-weight: 400;
}
p {
line-height: 1.5;
}
a {
color: var(--color-theme-1);
text-decoration: none;
}
a:hover {
text-decoration: underline;
}
h1 {
font-size: 2rem;
text-align: center;
}
h2 {
font-size: 1rem;
}
pre {
font-size: 16px;
font-family: var(--font-mono);
background-color: rgba(255, 255, 255, 0.45);
border-radius: 3px;
box-shadow: 2px 2px 6px rgb(255 255 255 / 25%);
padding: 0.5em;
overflow-x: auto;
color: var(--color-text);
}
.text-column {
display: flex;
max-width: 48rem;
flex: 0.6;
flex-direction: column;
justify-content: center;
margin: 0 auto;
}
input,
button {
font-size: inherit;
font-family: inherit;
}
button:focus:not(:focus-visible) {
outline: none;
}
@media (min-width: 720px) {
h1 {
font-size: 2.4rem;
}
}
.visually-hidden {
border: 0;
clip: rect(0 0 0 0);
height: auto;
margin: 0;
overflow: hidden;
padding: 0;
position: absolute;
width: 1px;
white-space: nowrap;
}

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import { fail } from '@sveltejs/kit';
import { Game } from './game';
export const load = ({ cookies }) => {
const game = new Game(cookies.get('sverdle'));
return {
/**
* The player's guessed words so far
*/
guesses: game.guesses,
/**
* An array of strings like '__x_c' corresponding to the guesses, where 'x' means
* an exact match, and 'c' means a close match (right letter, wrong place)
*/
answers: game.answers,
/**
* The correct answer, revealed if the game is over
*/
answer: game.answers.length >= 6 ? game.answer : null
};
};
export const actions = {
/**
* Modify game state in reaction to a keypress. If client-side JavaScript
* is available, this will happen in the browser instead of here
*/
update: async ({ request, cookies }) => {
const game = new Game(cookies.get('sverdle'));
const data = await request.formData();
const key = data.get('key');
const i = game.answers.length;
if (key === 'backspace') {
game.guesses[i] = game.guesses[i].slice(0, -1);
} else {
game.guesses[i] += key;
}
cookies.set('sverdle', game.toString());
},
/**
* Modify game state in reaction to a guessed word. This logic always runs on
* the server, so that people can't cheat by peeking at the JavaScript
*/
enter: async ({ request, cookies }) => {
const game = new Game(cookies.get('sverdle'));
const data = await request.formData();
const guess = (data.getAll('guess'));
if (!game.enter(guess)) {
return fail(400, { badGuess: true });
}
cookies.set('sverdle', game.toString());
},
restart: async ({ cookies }) => {
cookies.delete('sverdle');
}
};

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<script>
import { confetti } from '@neoconfetti/svelte';
import { enhance } from '$app/forms';
import { reduced_motion } from './reduced-motion';
export let data;
export let form;
/** Whether or not the user has won */
$: won = data.answers.at(-1) === 'xxxxx';
/** The index of the current guess */
$: i = won ? -1 : data.answers.length;
/** Whether the current guess can be submitted */
$: submittable = data.guesses[i]?.length === 5;
/**
* A map of classnames for all letters that have been guessed,
* used for styling the keyboard
*/
let classnames;
/**
* A map of descriptions for all letters that have been guessed,
* used for adding text for assistive technology (e.g. screen readers)
*/
let description;
$: {
classnames = {};
description = {};
data.answers.forEach((answer, i) => {
const guess = data.guesses[i];
for (let i = 0; i < 5; i += 1) {
const letter = guess[i];
if (answer[i] === 'x') {
classnames[letter] = 'exact';
description[letter] = 'correct';
} else if (!classnames[letter]) {
classnames[letter] = answer[i] === 'c' ? 'close' : 'missing';
description[letter] = answer[i] === 'c' ? 'present' : 'absent';
}
}
});
}
/**
* Modify the game state without making a trip to the server,
* if client-side JavaScript is enabled
*/
function update(event) {
const guess = data.guesses[i];
const key = (event.target).getAttribute('data-key');
if (key === 'backspace') {
data.guesses[i] = guess.slice(0, -1);
if (form?.badGuess) form.badGuess = false;
} else if (guess.length < 5) {
data.guesses[i] += key;
}
}
/**
* Trigger form logic in response to a keydown event, so that
* desktop users can use the keyboard to play the game
*/
function keydown(event) {
if (event.metaKey) return;
document
.querySelector(`[data-key="${event.key}" i]`)
?.dispatchEvent(new MouseEvent('click', { cancelable: true }));
}
</script>
<svelte:window on:keydown={keydown} />
<svelte:head>
<title>Sverdle</title>
<meta name="description" content="A Wordle clone written in SvelteKit" />
</svelte:head>
<h1 class="visually-hidden">Sverdle</h1>
<form
method="POST"
action="?/enter"
use:enhance={() => {
// prevent default callback from resetting the form
return ({ update }) => {
update({ reset: false });
};
}}
>
<a class="how-to-play" href="/sverdle/how-to-play">How to play</a>
<div class="grid" class:playing={!won} class:bad-guess={form?.badGuess}>
{#each Array(6) as _, row}
{@const current = row === i}
<h2 class="visually-hidden">Row {row + 1}</h2>
<div class="row" class:current>
{#each Array(5) as _, column}
{@const answer = data.answers[row]?.[column]}
{@const value = data.guesses[row]?.[column] ?? ''}
{@const selected = current && column === data.guesses[row].length}
{@const exact = answer === 'x'}
{@const close = answer === 'c'}
{@const missing = answer === '_'}
<div class="letter" class:exact class:close class:missing class:selected>
{value}
<span class="visually-hidden">
{#if exact}
(correct)
{:else if close}
(present)
{:else if missing}
(absent)
{:else}
empty
{/if}
</span>
<input name="guess" disabled={!current} type="hidden" {value} />
</div>
{/each}
</div>
{/each}
</div>
<div class="controls">
{#if won || data.answers.length >= 6}
{#if !won && data.answer}
<p>the answer was "{data.answer}"</p>
{/if}
<button data-key="enter" class="restart selected" formaction="?/restart">
{won ? 'you won :)' : `game over :(`} play again?
</button>
{:else}
<div class="keyboard">
<button data-key="enter" class:selected={submittable} disabled={!submittable}>enter</button>
<button
on:click|preventDefault={update}
data-key="backspace"
formaction="?/update"
name="key"
value="backspace"
>
back
</button>
{#each ['qwertyuiop', 'asdfghjkl', 'zxcvbnm'] as row}
<div class="row">
{#each row as letter}
<button
on:click|preventDefault={update}
data-key={letter}
class={classnames[letter]}
disabled={data.guesses[i].length === 5}
formaction="?/update"
name="key"
value={letter}
aria-label="{letter} {description[letter] || ''}"
>
{letter}
</button>
{/each}
</div>
{/each}
</div>
{/if}
</div>
</form>
{#if won}
<div
style="position: absolute; left: 50%; top: 30%"
use:confetti={{
particleCount: $reduced_motion ? 0 : undefined,
force: 0.7,
stageWidth: window.innerWidth,
stageHeight: window.innerHeight,
colors: ['#ff3e00', '#40b3ff', '#676778']
}}
/>
{/if}
<style>
form {
width: 100%;
height: 100%;
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
gap: 1rem;
flex: 1;
}
.how-to-play {
color: var(--color-text);
}
.how-to-play::before {
content: 'i';
display: inline-block;
font-size: 0.8em;
font-weight: 900;
width: 1em;
height: 1em;
padding: 0.2em;
line-height: 1;
border: 1.5px solid var(--color-text);
border-radius: 50%;
text-align: center;
margin: 0 0.5em 0 0;
position: relative;
top: -0.05em;
}
.grid {
--width: min(100vw, 40vh, 380px);
max-width: var(--width);
align-self: center;
justify-self: center;
width: 100%;
height: 100%;
display: flex;
flex-direction: column;
justify-content: flex-start;
}
.grid .row {
display: grid;
grid-template-columns: repeat(5, 1fr);
grid-gap: 0.2rem;
margin: 0 0 0.2rem 0;
}
@media (prefers-reduced-motion: no-preference) {
.grid.bad-guess .row.current {
animation: wiggle 0.5s;
}
}
.grid.playing .row.current {
filter: drop-shadow(3px 3px 10px var(--color-bg-0));
}
.letter {
aspect-ratio: 1;
width: 100%;
display: flex;
align-items: center;
justify-content: center;
text-align: center;
box-sizing: border-box;
text-transform: lowercase;
border: none;
font-size: calc(0.08 * var(--width));
border-radius: 2px;
background: white;
margin: 0;
color: rgba(0, 0, 0, 0.7);
}
.letter.missing {
background: rgba(255, 255, 255, 0.5);
color: rgba(0, 0, 0, 0.5);
}
.letter.exact {
background: var(--color-theme-2);
color: white;
}
.letter.close {
border: 2px solid var(--color-theme-2);
}
.selected {
outline: 2px solid var(--color-theme-1);
}
.controls {
text-align: center;
justify-content: center;
height: min(18vh, 10rem);
}
.keyboard {
--gap: 0.2rem;
position: relative;
display: flex;
flex-direction: column;
gap: var(--gap);
height: 100%;
}
.keyboard .row {
display: flex;
justify-content: center;
gap: 0.2rem;
flex: 1;
}
.keyboard button,
.keyboard button:disabled {
--size: min(8vw, 4vh, 40px);
background-color: white;
color: black;
width: var(--size);
border: none;
border-radius: 2px;
font-size: calc(var(--size) * 0.5);
margin: 0;
}
.keyboard button.exact {
background: var(--color-theme-2);
color: white;
}
.keyboard button.missing {
opacity: 0.5;
}
.keyboard button.close {
border: 2px solid var(--color-theme-2);
}
.keyboard button:focus {
background: var(--color-theme-1);
color: white;
outline: none;
}
.keyboard button[data-key='enter'],
.keyboard button[data-key='backspace'] {
position: absolute;
bottom: 0;
width: calc(1.5 * var(--size));
height: calc(1 / 3 * (100% - 2 * var(--gap)));
text-transform: uppercase;
font-size: calc(0.3 * var(--size));
padding-top: calc(0.15 * var(--size));
}
.keyboard button[data-key='enter'] {
right: calc(50% + 3.5 * var(--size) + 0.8rem);
}
.keyboard button[data-key='backspace'] {
left: calc(50% + 3.5 * var(--size) + 0.8rem);
}
.keyboard button[data-key='enter']:disabled {
opacity: 0.5;
}
.restart {
width: 100%;
padding: 1rem;
background: rgba(255, 255, 255, 0.5);
border-radius: 2px;
border: none;
}
.restart:focus,
.restart:hover {
background: var(--color-theme-1);
color: white;
outline: none;
}
@keyframes wiggle {
0% {
transform: translateX(0);
}
10% {
transform: translateX(-2px);
}
30% {
transform: translateX(4px);
}
50% {
transform: translateX(-6px);
}
70% {
transform: translateX(+4px);
}
90% {
transform: translateX(-2px);
}
100% {
transform: translateX(0);
}
}
</style>

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import { words, allowed } from './words.server';
export class Game {
/**
* Create a game object from the player's cookie, or initialise a new game
*/
constructor(serialized = undefined) {
if (serialized) {
const [index, guesses, answers] = serialized.split('-');
this.index = +index;
this.guesses = guesses ? guesses.split(' ') : [];
this.answers = answers ? answers.split(' ') : [];
} else {
this.index = Math.floor(Math.random() * words.length);
this.guesses = ['', '', '', '', '', ''];
this.answers = ([]);
}
this.answer = words[this.index];
}
/**
* Update game state based on a guess of a five-letter word. Returns
* true if the guess was valid, false otherwise
*/
enter(letters) {
const word = letters.join('');
const valid = allowed.has(word);
if (!valid) return false;
this.guesses[this.answers.length] = word;
const available = Array.from(this.answer);
const answer = Array(5).fill('_');
// first, find exact matches
for (let i = 0; i < 5; i += 1) {
if (letters[i] === available[i]) {
answer[i] = 'x';
available[i] = ' ';
}
}
// then find close matches (this has to happen
// in a second step, otherwise an early close
// match can prevent a later exact match)
for (let i = 0; i < 5; i += 1) {
if (answer[i] === '_') {
const index = available.indexOf(letters[i]);
if (index !== -1) {
answer[i] = 'c';
available[index] = ' ';
}
}
}
this.answers.push(answer.join(''));
return true;
}
/**
* Serialize game state so it can be set as a cookie
*/
toString() {
return `${this.index}-${this.guesses.join(' ')}-${this.answers.join(' ')}`;
}
}

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import { dev } from '$app/environment';
// we don't need any JS on this page, though we'll load
// it in dev so that we get hot module replacement
export const csr = dev;
// since there's no dynamic data here, we can prerender
// it so that it gets served as a static asset in production
export const prerender = true;

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<svelte:head>
<title>How to play Sverdle</title>
<meta name="description" content="How to play Sverdle" />
</svelte:head>
<div class="text-column">
<h1>How to play Sverdle</h1>
<p>
Sverdle is a clone of <a href="https://www.nytimes.com/games/wordle/index.html">Wordle</a>, the
word guessing game. To play, enter a five-letter English word. For example:
</p>
<div class="example">
<span class="close">r</span>
<span class="missing">i</span>
<span class="close">t</span>
<span class="missing">z</span>
<span class="exact">y</span>
</div>
<p>
The <span class="exact">y</span> is in the right place. <span class="close">r</span> and
<span class="close">t</span>
are the right letters, but in the wrong place. The other letters are wrong, and can be discarded.
Let's make another guess:
</p>
<div class="example">
<span class="exact">p</span>
<span class="exact">a</span>
<span class="exact">r</span>
<span class="exact">t</span>
<span class="exact">y</span>
</div>
<p>This time we guessed right! You have <strong>six</strong> guesses to get the word.</p>
<p>
Unlike the original Wordle, Sverdle runs on the server instead of in the browser, making it
impossible to cheat. It uses <code>&lt;form&gt;</code> and cookies to submit data, meaning you can
even play with JavaScript disabled!
</p>
</div>
<style>
span {
display: inline-flex;
justify-content: center;
align-items: center;
font-size: 0.8em;
width: 2.4em;
height: 2.4em;
background-color: white;
box-sizing: border-box;
border-radius: 2px;
border-width: 2px;
color: rgba(0, 0, 0, 0.7);
}
.missing {
background: rgba(255, 255, 255, 0.5);
color: rgba(0, 0, 0, 0.5);
}
.close {
border-style: solid;
border-color: var(--color-theme-2);
}
.exact {
background: var(--color-theme-2);
color: white;
}
.example {
display: flex;
justify-content: flex-start;
margin: 1rem 0;
gap: 0.2rem;
}
.example span {
font-size: 1.4rem;
}
p span {
position: relative;
border-width: 1px;
border-radius: 1px;
font-size: 0.4em;
transform: scale(2) translate(0, -10%);
margin: 0 1em;
}
</style>

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import { readable } from 'svelte/store';
import { browser } from '$app/environment';
const reduced_motion_query = '(prefers-reduced-motion: reduce)';
const get_initial_motion_preference = () => {
if (!browser) return false;
return window.matchMedia(reduced_motion_query).matches;
};
export const reduced_motion = readable(get_initial_motion_preference(), (set) => {
if (browser) {
const set_reduced_motion = (event) => {
set(event.matches);
};
const media_query_list = window.matchMedia(reduced_motion_query);
media_query_list.addEventListener('change', set_reduced_motion);
return () => {
media_query_list.removeEventListener('change', set_reduced_motion);
};
}
});

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# https://www.robotstxt.org/robotstxt.html
User-agent: *
Disallow:

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import adapter from '@sveltejs/adapter-auto';
/** @type {import('@sveltejs/kit').Config} */
const config = {
kit: {
// adapter-auto only supports some environments, see https://kit.svelte.dev/docs/adapter-auto for a list.
// If your environment is not supported or you settled on a specific environment, switch out the adapter.
// See https://kit.svelte.dev/docs/adapters for more information about adapters.
adapter: adapter()
}
};
export default config;

6
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import { sveltekit } from '@sveltejs/kit/vite';
import { defineConfig } from 'vite';
export default defineConfig({
plugins: [sveltekit()]
});

16
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<?php
//session_set_cookie_params(time() + (86400 * 30), "/","egytalk.se");
session_start();
if(isset($_SESSION['id'])){
$result["phone"] = "343434";
}else{
$result["phone"] = "999999";
}
$_SESSION['id'] = "12-12";
setcookie("fromget", "Funkar igen", time() + (86400 * 30), "/",".egytalk.se",false, true);
//header("Access-Control-Allow-Origin: *");
header("Access-Control-Allow-Credentials: true");
header('Content-Type: application/json');
echo json_encode($result, JSON_UNESCAPED_UNICODE);